P2Es second country was imminent… Netmarble Salvation pitcher floats [Meta Bus 24]
[Moon Young Moon Young -soo] Netmarble, which recorded a deficit in the first quarter of this year due to the lack of new works and seasonal factors, will try to rebound by launching the second country: Cross World in the global market. It is noteworthy that it will be able to achieve visible results with the third P2E game, which is the third time after ‘A3: Steel Alive’ and ‘Golden Bros’.
According to the game industry on the 23rd, Netmarble (CEO Kwon Young -sik, Do Ki -wook) will be the mobile and PC version of the second country: Cross World (hereinafter referred to as the second country) on the 25th, except for existing launch areas such as Korea and Japan, and China and Vietnam. It will be launched in the global market.
The second country is a work that reinterprets the fantasy game ‘Ninokuni’, which is cooperated by the level five and studio Ghibli, as a mobile role game (RPG). It is a new composition of the original world view and is based on the cartoon rendering 3D graphics. Netmarble launched its second country in five regions in Korea, Japan, Taiwan, Hong Kong, and Macau in June last year, and has entered the top four sales in the local app market.
The second country global is also attracting attention in that Netmarble is a P2E game based on global intellectual property (IP). The specific form is not yet known, but it is expected to be similar to the case of A3 Steel Live as it combines the P2E element with the existing release. In the case of A3 Steel Alive, it has a system that can acquire MBX tokens, a key currency, through the bridge token ‘MBXL’ after replacing the inner -term ‘Innetion Ore’, a utility token ‘Innetium (ITU)’.
Netmarble also presented the goal of increasing the DAU (daily user) based on these P2E elements to improve in -app sales. In fact, the company explained that the global version of the A3 Steel Alive has seen direct synergistic effects such as increasing DAU and in -app sales since the P2E update. However, the fee for the token transaction is not received.
In the case of global pre -booking, there are originally expected visitors. Kwon Young -sik, CEO of Netmarble, said in a performance announcement call on the 12th, “The second country global, which is released on the 25th, is currently registered with predictable levels. Especially, meaningful subscribers are coming out in the US and Europe.” “We have prepared to satisfy both existing users and P2E users as much as we launched by applying the system.”
It is also concerned that the second World Cross World Global, which is about to be released, will be reborn as Netmarble’s flagship sales. Netmarble had a quarterly deficit in 10 years since 2012 due to the lack of new works in the first quarter of this year, stabilizing downward games of existing games, and seasonal factors. As securities firms lowered their target prices, Netmarble emphasized that it will rebound in the second quarter, including the second country’s global global work, which is about to be released on the 25th.
However, there is no room for variables that have been hit by the world’s virtual asset market due to the recent terra-Luna crisis. The domestic P2E game industry, based on cryptocurrency, is also focusing on Terra-Luna crisis and ‘distance’, and Netmarble is also marketing that P2E elements are excluded from the second country.