Battlefield 2042 Leaker explains what happened with the great feature that was missing
A respectable battle-the filter has revealed what happened with a great feature that was rumored that it was in the new battle of battle 2042 game but did not end up doing it in the final version of the game. According to the filter, the function finally ended up being too ambitious and, to be fair, it sounded ambitious, but it was the rumors that contributed to the great amount of advertising the game at a time. Time battle 2042 launched with a moan due to the lack of functions, performance problems and design failures, there was a great stir earlier, and that is partly because the game painted by the rumors sounded much better that the final product.
In a moment of this year, there were reports that I was going to have a massive level of destruction that, for example, would allow players to completely tear off skyscrapers and other massive buildings. According to a new report of the aforementioned privileged information, Tom Henderson, this was the intention, but at some point during development, he said to reduce this ambition to the product that we have today, which has a level of destruction similar to that of the Games Previous.
«Cut content / too ambitious due to hardware limitations in what they were trying to achieve with the little time they had, Henderson said when asked what happened with the ability to completely destroy skyscrapers and other buildings that were reported Before the launch of the game.. With luck, if you return to 64 smaller players and maps in a future entrance, it will be possible».
If this is true, it is obviously disappointing, but as Henderson says, it could also be done in the future. However, until this happens, do not bet on that and take everything here with a grain of salt, since it is all information about the unofficial variety.
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